Royal houses stood and fell over the years. Some for land, others for resources, many for beliefs. In the 7,000 years of recorded history, wars upon wars were fought. Long ago the races were more divided into many nations and city states. There was not always only four great nations. This is 25 years roughly before the fall: The Aelan Empire, Pyrian Kingdom, the Kaivek Protectorate, and the nation of the Dünzenkell. There currently exist four great nations on Verra. The great churches of civilization often dispatch heroes of the state to eliminate these threats to mortals. Wandering the darker places in the world lie truly sinister abominations of creation. The Halflings are not Halflings in a traditional sense but actually half-bloods of different races. Some of the major villages among the minor races are comprised primarily of the Giants, less reputable sects of Human, Gnomes, and Halflings. Some of the minor races exist in makeshift villages or tribes if you will. Decades may pass between these flareups of violence. The major races have held dominance through countless wars and skirmishes between the lesser races of Verra. Humans of the coast and plains, Orcs within the hills and the marshes, Elves in the forest and the riverlands, and the esteemed Dwarves of the mountains. Much of its important history has been dominated by the major races.
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Verra is a world with rich and diverse cultures. From left to right: Dünir female, Dünir male, Niküa male, Vek male, Ren'Kai male, Kaelar male.Īshes of Creation offers nine playable races.
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Five of the nine playable races in Ashes of Creation.